Mount & Blade II: Bannerlord – 前期收入

不用等到孫子燒給我就正式推出騎砍2了~~
雖然第一天的版本各種 crash讓人心驚驚, 幸好他們撐過來, 一個小改版就比較不會崩潰惹

前言

邊玩邊記錄, 希望可以幫到一些人XD

繼續閱讀 Mount & Blade II: Bannerlord – 前期收入

Unity – duplicate symbol with Notification

環境

OS: macOS Catalina 10.15.2
XCode: 11.3
Unity: 2019.2.4f1
Mobile Notification 1.0.3
EasyMobile 2.4.2

主要訊息

duplicate symbol '__RemoveAllDeliveredNotifications' in:
    /Users/[USER_NAME]/Library/Developer/Xcode/DerivedData/Unity-iPhone-dzcmnrtwggojlmehqiusgihebfwj/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/Unity-iPhone.build/Objects-normal/arm64/UnityNotificationWrapper.o
    /Users/[USER_NAME]/[XCODE_PROJECT]/Libraries/EasyMobile/Plugins/iOS/libEasyMobile.a(Notifications.o)
duplicate symbol '__ScheduleLocalNotification' in:
    /Users/[USER_NAME]/Library/Developer/Xcode/DerivedData/Unity-iPhone-dzcmnrtwggojlmehqiusgihebfwj/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/Unity-iPhone.build/Objects-normal/arm64/UnityNotificationWrapper.o
    /Users/[USER_NAME]/[XCODE_PROJECT]/Libraries/EasyMobile/Plugins/iOS/libEasyMobile.a(Notifications.o)
ld: 4 duplicate symbols for architecture arm64
繼續閱讀 Unity – duplicate symbol with Notification

Unity – Failed to get socket connection from UnityShaderCompiler.exe shader compiler!

錯誤訊息:

Failed to get socket connection from UnityShaderCompiler.exe shader compiler!

有點神奇的解決方法, 紀錄一下.

繼續閱讀 Unity – Failed to get socket connection from UnityShaderCompiler.exe shader compiler!

Unity – 官方文章精選 2020 (2020/07/10)

此處用來蒐集我覺得值得一看的官方 blog 文章.

因為工作上用不太到2D&AR相關的關係, 無法確認文章的實用度, 所以就不會特別列入名單囉~

原來的內容太多不方便編輯, 因此從 2020 先切一刀.

繼續閱讀 Unity – 官方文章精選 2020 (2020/07/10)