因為很短,沒事翻一下XDDD
標籤: shader
Unity – Radial Blur Filter
一個簡易且不錯用的 shader !!
[譯]Unity – Rendering with Replaced Shaders
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[譯]Unity – Camera’s Depth Texture
[譯]Unity – Using Depth Textures
[譯]Unity – Forward Rendering Path Details
[譯]Unity – Rendering Paths
[譯]Unity – Accessing shader properties in Cg
[譯]Unity Shader: ShaderLab & Fixed Function shaders
加減翻譯,給需要的人快速瀏覽用,某些專有名詞我就保留原文好讓大夥辨識~~
原文:Shaders: ShaderLab & Fixed Function shaders
繼續閱讀 [譯]Unity Shader: ShaderLab & Fixed Function shaders